UF Online LIVE Open the console
System Statusas of 38s ago

All Systems Operational

Nominal

5 components · uptime checked every 60s · via edge fallback

99.90%
Integrity
5/5
Components up
14d
Uptime window

Components

API / Data Plane 99.87% · 14d
Operational 735ms · checked 38s ago

Serves every in-game request from the DayZ mod — authentication, player data, and storage. If this is down, connected game servers get error responses and mod features that rely on the API stop working. Game servers themselves keep running.

Control Plane 99.90% · 14d
Operational 708ms · checked 38s ago

Runs the dashboard API, billing, and server management. If this is down you can't manage servers or billing from the dashboard for a short time, but your game servers and the in-game API keep working normally.

Dashboard 99.94% · 14d
Operational 279ms · checked 38s ago

The web dashboard where you manage your account, servers, and billing. If this is down you can't access the dashboard, but your game servers and the in-game API are unaffected.

Authentication 99.94% · 14d
Operational 262ms · checked 38s ago

Sign-in for the dashboard. If this is down you can't log in to the dashboard; existing sessions, game servers, and the in-game API are unaffected.

Demo Account 99.85% · 14d
Operational 729ms · checked 38s ago

A public demo server running UF Online on a live DayZ server. Not part of the core platform — if it is down, customer servers and the platform itself are unaffected.

Recent history

Control Plane is unavailable
majorresolved Control Plane

Control Plane is unavailable

· GitHub #207

We've detected that Control Plane is failing its health checks and are investigating.

Runs the dashboard API, billing, and server management. If this is down you can't manage servers or billing from the dashboard for a short time, but your game servers and the in-game API keep working normally.

  • resolveduptime

    Control Plane is responding normally again. Automated checks have confirmed recovery.

  • investigatinguptime

    We've detected that Control Plane is failing its health checks and are investigating.

    Runs the dashboard API, billing, and server management. If this is down you can't manage servers or billing from the dashboard for a short time, but your game servers and the in-game API keep working normally.

API / Data Plane is unavailable
criticalresolved API / Data Plane

API / Data Plane is unavailable

· GitHub #206

We've detected that API / Data Plane is failing its health checks and are investigating.

Serves every in-game request from the DayZ mod — authentication, player data, and storage. If this is down, connected game servers get error responses and mod features that rely on the API stop working. Game servers themselves keep running.

  • resolveduptime

    API / Data Plane is responding normally again. Automated checks have confirmed recovery.

  • investigatinguptime

    We've detected that API / Data Plane is failing its health checks and are investigating.

    Serves every in-game request from the DayZ mod — authentication, player data, and storage. If this is down, connected game servers get error responses and mod features that rely on the API stop working. Game servers themselves keep running.

Authentication is unavailable
majorresolved Authentication

Authentication is unavailable

· GitHub #200

We've detected that Authentication is failing its health checks and are investigating.

Sign-in for the dashboard. If this is down you can't log in to the dashboard; existing sessions, game servers, and the in-game API are unaffected.

  • resolveduptime

    Authentication is responding normally again. Automated checks have confirmed recovery.

  • investigatinguptime

    We've detected that Authentication is failing its health checks and are investigating.

    Sign-in for the dashboard. If this is down you can't log in to the dashboard; existing sessions, game servers, and the in-game API are unaffected.

Authentication is unavailable
majorresolved Authentication

Authentication is unavailable

· GitHub #197

We've detected that Authentication is failing its health checks and are investigating.

Sign-in for the dashboard. If this is down you can't log in to the dashboard; existing sessions, game servers, and the in-game API are unaffected.

  • resolveduptime

    Authentication is responding normally again. Automated checks have confirmed recovery.

  • investigatinguptime

    We've detected that Authentication is failing its health checks and are investigating.

    Sign-in for the dashboard. If this is down you can't log in to the dashboard; existing sessions, game servers, and the in-game API are unaffected.

Authentication is unavailable
majorresolved Authentication

Authentication is unavailable

· GitHub #194

We've detected that Authentication is failing its health checks and are investigating.

Sign-in for the dashboard. If this is down you can't log in to the dashboard; existing sessions, game servers, and the in-game API are unaffected.

  • resolveduptime

    Authentication is responding normally again. Automated checks have confirmed recovery.

  • investigatinguptime

    We've detected that Authentication is failing its health checks and are investigating.

    Sign-in for the dashboard. If this is down you can't log in to the dashboard; existing sessions, game servers, and the in-game API are unaffected.

In-game message queues are intermittently failing
minorresolved Platform · ⟡ AI

In-game message queues are intermittently failing

· GitHub #168

Game servers using the in-game message queue feature may see send and receive requests fail with an internal error while the connection to the messaging backend is interrupted. Sign-ins, player data, and other game-server features are not affected. The interruption is expected to clear on its own once the connection is re-established, and we are monitoring to confirm it has.

  • resolved⟡ AI analyst

    Error rates have returned to normal. Automatically resolved.

  • investigating⟡ AI analyst

    Game servers using the in-game message queue feature may see send and receive requests fail with an internal error while the connection to the messaging backend is interrupted. Sign-ins, player data, and other game-server features are not affected. The interruption is expected to clear on its own once the connection is re-established, and we are monitoring to confirm it has.